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Mod changing player skin depending on server to be entered

UnrealTournament Mod related boards can be found here. Missing one? Let me know.
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neo2k76
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Joined: Mon Jun 22, 2020 8:57 am

Mod changing player skin depending on server to be entered

Post by neo2k76 »

Aloha hey there,

does anyone know if there's a mod (or mutator?) which lets you define specific models/skins to be used when entering specific predefined servers?

If not, are there any tutorials about how to create mods?
Coding skills shouldn't be a problem.

Thx in advance for answering my questions.

Cheers

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medor
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Joined: Sun May 17, 2009 7:19 am

Re: Mod changing player skin depending on server to be entered

Post by medor »

May be here

You can make divers User.ini and change before joint a server
there is a mod to for multiple UT
Last edited by medor on Wed Sep 16, 2020 6:32 am, edited 1 time in total.
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neo2k76
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Joined: Mon Jun 22, 2020 8:57 am

Re: Mod changing player skin depending on server to be entered

Post by neo2k76 »

Hi medor :)

thx for answering.
What did you mean when writing "there is a mod to for multiple UT"?
Multiple UT installations?
Multiple UT user.inis?
Can you provide a link to this mod? Or the name?

Thx :)

May be here

You can make divers User.ini and change before joint a server
there is a mod to for multiple UT
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medor
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Posts: 321
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Re: Mod changing player skin depending on server to be entered

Post by medor »

sorry i forgot to past the link ^^
http://medor.no-ip.org/index.php?dir=Mo ... rch_mode=f

for " there is a mod to for multiple UT " i can't remember the name
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neo2k76
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Re: Mod changing player skin depending on server to be entered

Post by neo2k76 »

Hi medor :)

just checked the link you posted. Most of those mutators don't contain any readme file and I'm not sure what's their purpose.

At least the DaneSkinManager contains the source code too. Perhaps this can be useful to me. So thx for the link to your repository.

By the way: You're doing great job hosting those files. I remember downloading files from this site in the past. So big thx for that too! ;)
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Rubie
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Re: Mod changing player skin depending on server to be entered

Post by Rubie »

Hi ,

I do see in this topic it's about player skins , so I do have a question about this.

The game by Default has Team Colors enabled  in game on MonsterHunt for me it seems always to switch back to team RED even if I set it to NONE as I want  to play with my own skin that I did made and use also on my Unreal servers but on My Ut servers it doesn't seems to accept it however I do see it into the player setup?
All needed files are on the server and  added as serverpackage so it  should work imo ?
anyone has  knowledge about this issues ?


Greets,


Rubie

ps. I think this has nothing to do with it  below the int. file comment:

[public]
Object=(Name=Female2RubiesSkin.ClownBitch,Class=Texture)
Last edited by Rubie on Wed Dec 30, 2020 12:52 pm, edited 1 time in total.
I have no signature :)
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